On the other hand, I started looking at my design which was greatly helped by my knowledge of coach and train stations. For 4 years I traveled up and down the country by Coach and Train during a long distance relationship. I guess this is an interesting fortunate advantage as I'm rather intrigued by the layout of buildings and areas and I took note of a lot of them.
One thing I know is that I'll take inspiration from an experience I had at one of the coach stations. Just off Milton Keynes my coach took a detour so I could make a switch to another coach to head up north to Manchester. Me and group of other travelers all got off at this small station at about 9pm on a Sunday night, and it was basically deserted. The entire building was shut, the toilets were locked apart from one that had its door kicked in that lay smashed on the floor. We all stood under the canopy that sheltered us from the rain and, but also was the only source of light. During winter time it had gone dark much earlier and was pitch black. I found myself with the other all huddling under this one light as the public phones were broken and the lights over the top were flickering on and off.
It was actually pretty scary, as it ran off a slip road and no other houses were anywhere near it just trees creating more darkness and I couldn't see very far through the black of night in any direction. I was stood there for about an hour, and no one moved and inch, all it needed was for some monster to appear from the dark and it would have been a perfect horror movie scene. I know if I can create that effect in my level it'll be a good project.
Randomly I typed in Bus Stop Monster and I ended up finding this, which in turn helps bring me to where I am in my design. While I've been currently trying to design the layout that would be interesting to look around, what is important is that it would need a good reason to look the way it does (being derelict and broken), just a little back story to help make the level scary and make the player think. I think this monster looks great, and it makes my head spin with ideas, I'll certainly use it as inspiration.