So, this is actually for my Honors project in university. Here I'm going to be posting up everything about the project as I progress.
First things first, I need to formulate an idea. I know straight away I'm going to work on a level design because it's what I choose to do and feel I am best at. Designing and building the game world is really enjoyable to me, and I know once I get going I'll love this project.
I seriously need something interesting to do, to make my project stand out as well as giving myself something to aim for. I started looking at two ideas, one of which was to make a level based around a narrative of discovery, where the player could wake up with no memory and have to discover where they are and who they are. I started constructing an idea of being in a bank and not knowing if your a robber or not. I gave it a title of "A Lost Identity".
My second Idea was to create a level based on a survival horror, and this would primarily be based on scaring the player. I have thought about this being based at a dockyard and would be called "Unexpected Cargo". This would involve the player being a worker at the dockyard and when a ship arrives with some cargo it would have something mysterious on it.
Those are my two main idea's at the moment, and while I prefer the survival horror one, as its my favorite genre, I am keeping myself open minded at the moment until I finalize on a project with my tutors approval.
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